[gd_scene load_steps=3 format=2]

[ext_resource path="res://Scripts/UI/PauseGameMenu.gd" type="Script" id=1]
[ext_resource path="res://Fonts/hanken/hanken_48.tres" type="DynamicFont" id=2]

[node name="PauseGameMenu" type="Control"]

anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
script = ExtResource( 1 )

[node name="Menu" type="VBoxContainer" parent="." index="0"]

anchor_left = 0.5
anchor_top = 0.0
anchor_right = 0.5
anchor_bottom = 0.0
margin_left = -160.0
margin_top = 200.0
margin_right = 160.0
margin_bottom = 200.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 1
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 1
alignment = 0
_sections_unfolded = [ "Margin" ]

[node name="Title" type="Label" parent="Menu" index="0"]

anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_right = 320.0
margin_bottom = 48.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 4
custom_fonts/font = ExtResource( 2 )
custom_colors/font_color = Color( 0.925842, 1, 0.0507812, 1 )
text = "game paused"
align = 1
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
_sections_unfolded = [ "Margin", "custom_colors", "custom_fonts" ]

[node name="ResumeGameButton" type="Button" parent="Menu" index="1"]

anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_top = 52.0
margin_right = 320.0
margin_bottom = 97.0
rect_min_size = Vector2( 0, 45 )
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 3
size_flags_vertical = 3
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
flat = false
align = 1
_sections_unfolded = [ "Rect", "Size Flags" ]

[node name="resume" type="Label" parent="Menu/ResumeGameButton" index="0"]

anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 4
custom_fonts/font = ExtResource( 2 )
custom_colors/font_color = Color( 0.892081, 0.914062, 0.210663, 1 )
custom_colors/font_color_shadow = Color( 0.152344, 0.111877, 0.111877, 1 )
custom_constants/shadow_offset_x = 0
custom_constants/shadow_offset_y = 0
text = "resume"
align = 1
valign = 1
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
_sections_unfolded = [ "custom_colors", "custom_constants", "custom_fonts" ]

[node name="RestartGameButton" type="Button" parent="Menu" index="2"]

anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_top = 101.0
margin_right = 320.0
margin_bottom = 146.0
rect_min_size = Vector2( 0, 45 )
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 3
size_flags_vertical = 3
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
flat = false
align = 1
_sections_unfolded = [ "Grow Direction", "Margin", "Rect", "Size Flags" ]

[node name="restart" type="Label" parent="Menu/RestartGameButton" index="0"]

anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 4
custom_fonts/font = ExtResource( 2 )
custom_colors/font_color = Color( 0.892081, 0.914062, 0.210663, 1 )
custom_colors/font_color_shadow = Color( 0.152344, 0.111877, 0.111877, 1 )
custom_constants/shadow_offset_x = 0
custom_constants/shadow_offset_y = 0
text = "restart"
align = 1
valign = 1
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
_sections_unfolded = [ "custom_colors", "custom_constants", "custom_fonts" ]

[node name="ExitGameButton" type="Button" parent="Menu" index="3"]

anchor_left = 0.0
anchor_top = 0.0
anchor_right = 0.0
anchor_bottom = 0.0
margin_top = 150.0
margin_right = 320.0
margin_bottom = 195.0
rect_min_size = Vector2( 0, 45 )
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
focus_mode = 2
mouse_filter = 0
mouse_default_cursor_shape = 0
size_flags_horizontal = 3
size_flags_vertical = 3
toggle_mode = false
enabled_focus_mode = 2
shortcut = null
group = null
flat = false
align = 1
_sections_unfolded = [ "Rect", "Size Flags" ]

[node name="exit" type="Label" parent="Menu/ExitGameButton" index="0"]

anchor_left = 0.0
anchor_top = 0.0
anchor_right = 1.0
anchor_bottom = 1.0
rect_pivot_offset = Vector2( 0, 0 )
rect_clip_content = false
mouse_filter = 2
mouse_default_cursor_shape = 0
size_flags_horizontal = 1
size_flags_vertical = 4
custom_fonts/font = ExtResource( 2 )
custom_colors/font_color = Color( 0.892081, 0.914062, 0.210663, 1 )
custom_colors/font_color_shadow = Color( 0.152344, 0.111877, 0.111877, 1 )
custom_constants/shadow_offset_x = 0
custom_constants/shadow_offset_y = 0
text = "exit to menu"
align = 1
valign = 1
percent_visible = 1.0
lines_skipped = 0
max_lines_visible = -1
_sections_unfolded = [ "custom_colors", "custom_constants", "custom_fonts" ]

[connection signal="pressed" from="Menu/ResumeGameButton" to="." method="_on_ResumeGameButton_pressed"]

[connection signal="pressed" from="Menu/RestartGameButton" to="." method="_on_RestartGameButton_pressed"]

[connection signal="pressed" from="Menu/ExitGameButton" to="." method="_on_ExitGameButton_pressed"]


